Geneforge 3

K. Fields
2013-02-03T14:03:17-05:00
Video Games

After a full month of play, I finished Geneforge 3 yesterday. I’ve really enjoyed this series, having played three out of five entries. I played a shaper in Geneforge and I played an agent in Geneforge 2. This time, I played a guardian, the third character class choice. As expected, my guardian Dakro (another default name) was a beast in melee. Instead of creating lots of creatures or casting lots of spells, Dakro focused on melee attacks, missile attacks, and healing. Tactically, playing a guardian was a different experience. I pretty much avoided spellcasting with the exception of healing and low level blessing magic. I didn’t put a lot of skill points into my shaping magic, either. Therefore, I didn’t have much help and went through much of the game solo. When I really needed some assistance, I created some fyoras to fight with me.

The setting for Geneforge 3 was the Ashen Isles. As before, you start off as an apprentice shaper. Your character survives an attack against the shaping school on Greenwood Isle and the plot is set in motion. By the end of the game, you have visited all five of the islands in the chain. Overall, Geneforge 3 played pretty similarly to Geneforge 2. Once again, it ended with a cliffhanger, which nicely sets up Geneforge 4: Rebellion. For now, I will take a break from the Geneforge series to play some other games. I’m very interested to see how the series finishes, however, so I will return to it before too long.