Chocolatier 2: Secret Ingredients
February 27, 2015 Filed in: Video Games
This month, I have been playing a “casual” game, Chocolatier 2: Secret Ingredients. It is a management sim in which you run a candy company. I named my company Kevin’s Sweets.

I played the story mode, which featured a soap opera styled drama involving Baumeister Confections, headquartered in San Francisco. The story began in the mid 1920s. Along the way, you buy factories to produce chocolates from one of six categories: squares, infusions, sauces, pralines, truffles, and exotics. One of the game’s main goals is building up your recipe book. It contains 72 slots with 12 recipes in each category. You can get recipes as payment for completing tasks for others. You can also develop recipes through experimentation in your chocolate lab in Buenos Aires. It should come as no surprise that there is an economic element to the game. Buy ingredients when they are in season and the price is right and then sell your chocolates to turn a profit.
For me, the most enjoyable part of the game was choosing a new recipe for a plant to manufacture. The game presents you with an arcade mini-game where you have to shoot ingredients into the proper slots within a one minute time limit. How successful you are determines the weekly production output. On January 1, 1944, I was named the CEO of Baumeister Confections, now renamed Kevin’s Sweets. I had a full recipe book and approximately $585 million at the time of victory.

I played the story mode, which featured a soap opera styled drama involving Baumeister Confections, headquartered in San Francisco. The story began in the mid 1920s. Along the way, you buy factories to produce chocolates from one of six categories: squares, infusions, sauces, pralines, truffles, and exotics. One of the game’s main goals is building up your recipe book. It contains 72 slots with 12 recipes in each category. You can get recipes as payment for completing tasks for others. You can also develop recipes through experimentation in your chocolate lab in Buenos Aires. It should come as no surprise that there is an economic element to the game. Buy ingredients when they are in season and the price is right and then sell your chocolates to turn a profit.
For me, the most enjoyable part of the game was choosing a new recipe for a plant to manufacture. The game presents you with an arcade mini-game where you have to shoot ingredients into the proper slots within a one minute time limit. How successful you are determines the weekly production output. On January 1, 1944, I was named the CEO of Baumeister Confections, now renamed Kevin’s Sweets. I had a full recipe book and approximately $585 million at the time of victory.