March 2010
Zero Hour
March 15, 2010 Filed in: Video Games
The C&C Generals campaign continued with the Zero Hour expansion pack. I finished up the last of the 15 missions (5 each for USA, GLA, and China) yesterday. Overall, I thought the missions were better than those in the base game. The difficulty was greater and there were no training or tutorial missions. The extra units, structures, and generals powers helped add some new dimensions to the game as well. The only real complaint I had with Zero Hour was with the performance. There was nothing wrong with the in-game performance; the save times were horrible, however. Saving a game in C&C Generals was very quick. In Zero Hour, it took 20 to 30 seconds on average.
Zero Hour has gameplay beyond the campaigns and the typical skirmish mode. There is something called the Generals Challenge. You match up against nine AI generals, each with unique personalities, tactics, and taunts. I’m not sure if I will dive right into Generals Challenge next, but I will definitely give it a try.
Zero Hour has gameplay beyond the campaigns and the typical skirmish mode. There is something called the Generals Challenge. You match up against nine AI generals, each with unique personalities, tactics, and taunts. I’m not sure if I will dive right into Generals Challenge next, but I will definitely give it a try.