June 2013
Avernum 4
June 30, 2013 Filed in: Video Games
My computer gaming for May and June has been devoted to Avernum 4 from Spiderweb Software. Back in December and January, I played the first three Geneforge games, another RPG series from the same company. In the Geneforge titles, I played a single character. In Avernum 4, I controlled a party of four characters. Once again, I decided to use the pre-generated characters: Aldous (Human Soldier), Ssschah (Slithzerikai Rebel), Mycroft (Human Priest), and Cordelia (Human Sorcerer).
Avernum 4 is the beginning of the second Avernum trilogy. It continues the tales of Avernum, a subterranean land beneath the Empire, which controls the surface world. I never played the first trilogy, but the story was easy enough to get into. My party of adventurers faced an Avernum beset with more than one crisis. Sea monsters had shut down most water travel. Dark and powerful shades tormented several towns, leaving the inhabitants cowering in fear. A group known as the Darkside Loyalists also terrorized people throughout Avernum. Then there were the Vahnatai, a mysterious race that lived below Avernum. They had not been heard from for quite some time. However, several Vahnatai made their presence known after a long absence. We certainly had our work cut out for us.
By the end of the game, my characters were as high as level 35. We had accomplished all of the main quests and most of the side quests as well. The final battle against the story’s main villain was tough, but probably not the toughest one we faced. I am interested to see where the story goes next in Avernum 5.
Aldous, Ssschah, Mycroft, and Cordelia:




Avernum 4 is the beginning of the second Avernum trilogy. It continues the tales of Avernum, a subterranean land beneath the Empire, which controls the surface world. I never played the first trilogy, but the story was easy enough to get into. My party of adventurers faced an Avernum beset with more than one crisis. Sea monsters had shut down most water travel. Dark and powerful shades tormented several towns, leaving the inhabitants cowering in fear. A group known as the Darkside Loyalists also terrorized people throughout Avernum. Then there were the Vahnatai, a mysterious race that lived below Avernum. They had not been heard from for quite some time. However, several Vahnatai made their presence known after a long absence. We certainly had our work cut out for us.
By the end of the game, my characters were as high as level 35. We had accomplished all of the main quests and most of the side quests as well. The final battle against the story’s main villain was tough, but probably not the toughest one we faced. I am interested to see where the story goes next in Avernum 5.
Aldous, Ssschah, Mycroft, and Cordelia:



