March 2014
Fate
March 23, 2014 Filed in: Video Games
I usually play my computer games roughly in chronological order based on their release dates. Recently, I have been playing games from 2007 and 2008. I knew Fate was coming up in my playlist. I mistakenly had Fate listed as a 2007 release when it was, in fact, released in 2005. I moved this action RPG to the top of my list and have been playing it all month.
Despite always wanting to play Diablo, I never did. However, I heard Fate was like “Diablo Lite,” a similar game with a lighter tone. I created a character, Osteron, who was accompanied by his pet dog Amory. The addition of a pet was a different twist. Your character can go fishing to catch magical fish to feed to your pet. They transform a pet into more powerful creatures, either temporarily or even permanently, depending on the type of fish.
The content of Fate is procedurally generated and there isn’t much of a story. There is only one town, Grove, and one dungeon to explore. My ultimate quest (randomly generated) was to destroy Agarrod, a great Devilkin inhabiting the 41st level of the dungeon. It took me 31 hours to reach the 41st level and defeat Agarrod. There wasn’t a lot of depth to the gameplay but I still enjoyed it. It was a typical hack-n-slash RPG in which you kill monsters and gather loot. Down the road, I’m sure I will play other similar games like Torchlight or Diablo III.
Despite always wanting to play Diablo, I never did. However, I heard Fate was like “Diablo Lite,” a similar game with a lighter tone. I created a character, Osteron, who was accompanied by his pet dog Amory. The addition of a pet was a different twist. Your character can go fishing to catch magical fish to feed to your pet. They transform a pet into more powerful creatures, either temporarily or even permanently, depending on the type of fish.
The content of Fate is procedurally generated and there isn’t much of a story. There is only one town, Grove, and one dungeon to explore. My ultimate quest (randomly generated) was to destroy Agarrod, a great Devilkin inhabiting the 41st level of the dungeon. It took me 31 hours to reach the 41st level and defeat Agarrod. There wasn’t a lot of depth to the gameplay but I still enjoyed it. It was a typical hack-n-slash RPG in which you kill monsters and gather loot. Down the road, I’m sure I will play other similar games like Torchlight or Diablo III.