February 2024
Trine 2
February 29, 2024 Filed in: Video Games
Another month down and another computer game completed. Good thing today was leap day because I needed the extra day to finish Trine 2. I actually have Trine 2: Complete Story, which includes the Goblin Menace expansion. Although I haven't played the expansion, I did finished the original campaign. Trine 2 reminded me of Rochard, a physics-based puzzle-platform game I finished recently. I already knew what to expect from Trine 2, however, as I had played the original Trine in 2021. You control three characters: Amadeus the wizard, Zoya the thief, and Pontius the knight. They are a diverse trio of heroes, each with unique and upgradable abilities. The fun aspect of this series is that you can switch between the characters seamlessly. Not only can you switch between characters in any given level but you can even switch mid-move. In the middle of a tricky jump? Go ahead and switch in mid-air. This lends itself to some interesting strategies. The game is really designed to use the strengths of all its heroes to solve puzzles and overcome obstacles. Most of the action is puzzle based but there is a fair amount of combat as well. Goblins are common foes and there are a few big boss fights as well. I thought Trine 2 was as good as Trine, if not better. From what I've read, this may be the pinnacle of the series (currently up to Trine 5).

The Goblin King

The Goblin King
Sparkle 2 EVO
February 19, 2024 Filed in: Video Games
As a brief diversion, I played a bit of Sparkle 2 EVO. You control a microscopic aquatic creature, which eats small particles to survive and grow. It reminded me of Osmos but it wasn't nearly as fun, in my opinion. The game offers two modes. One is competitive against an AI opponent and the other is a noncompetitive mode where you progress at your leisure. I tried the latter and was ready to move on after playing a couple of levels.
Next up … Trine 2.
Next up … Trine 2.
Rochard
February 12, 2024 Filed in: Video Games
I finished another game several days ago but forgot to write about it. It was Rochard, a side-scrolling platform game. Rochard has 3D backdrops but the action and movement is all 2D. Because it was originally released for the PlayStation 3, I decided to use my gamepad instead of mouse/keyboard controls. I'm glad I did. It made good use of almost every control: both joysticks, the d-pad, all top buttons, and all four triggers. You play as John Rochard, an asteroid miner for the Skyrig Corporation. John uncovers an ancient structure and danger ensues. The game is all about gravity. You can change between normal and low gravity on the fly. Rochard also has a G-Lifter device, which can also manipulate gravity with a focused beam. It also serves as a rock blaster gun. Most of the early action revolves around solving puzzles using gravity. Later, bandits arrive and there is a fair amount of shooting. As you might expect in a platform game, it concludes with a big boss battle.
Rochard was a really fun game. I greatly enjoyed it except for one problem. I experienced occasional hangs when loading saved games or loading new areas. Thankfully, the game has a nice autosave feature with frequent checkpoints. Therefore, I rarely lost any significant progress.

Rochard Approaches the Asteroid Casino
Rochard was a really fun game. I greatly enjoyed it except for one problem. I experienced occasional hangs when loading saved games or loading new areas. Thankfully, the game has a nice autosave feature with frequent checkpoints. Therefore, I rarely lost any significant progress.

Rochard Approaches the Asteroid Casino