Tribal Trouble
May 26, 2012 Filed in: Video Games
I finally got around to playing Tribal Trouble, an indie real-time strategy game from Oddlabs. Released in 2005, it received very good reviews at the time. Game Tunnel rated it 10 out of 10. I was pleasantly surprised by how much fun it was. The game mechanics were typical for an RTS, although somewhat streamlined. The number of buildings and units were quite limited in number. That could be considered a strength instead of a weakness, however. The learning curve was quite shallow and it allowed you to get up to speed quickly. I didn’t play any multiplayer, but I can see that is where the game would truly shine. Despite that, I completed the two single-player campaigns, one for the Vikings and one for the Natives. Tribal Trouble may have been short on story but it was a blast to play.